ck2 defensive pacts on or off. Spent whole day to play byzantine empire to restore rome with defensive pacts ON. ck2 defensive pacts on or off

 
Spent whole day to play byzantine empire to restore rome with defensive pacts ONck2 defensive pacts on or off Any way to turn off Defensive Pacts mid-game? Title

Defensive pacts can be. It’s actually pretty funny that I’ve been using a small personal mod for CK2 for awhile myself. Therefore, I wonder if anybody in. And it's historically sound - Like England and France defending Istanbul against the Tsar, denying the Russians easy access to the Med SeaUnireligion defensive pacts make a ton of sense to me: the entire Christian world should be deathly afraid after the Caliphate takes Greece. 8. I consider CK2 to be at least the 3rd best game ever made (Mount and Blade Warband and Dwarf Fortress are 1 and 2), and even then I had. If the subject of the pact attacks one of the members, others will join the war like allies. Crusader Kings is a historical grand strategy / RPG game series for PC, Mac, Linux, PlayStation 5 & Xbox Series X|S developed & published by Paradox Development Studio. Defensive pacts should be reworked to be more consistent. I usually play with Defensive pacts off but it seems like none of the biggest empires in my game ever collapse. Like shattered retreat and the council. If you can use cheats, use commands to vassalize or take the title of a neighbor (preferably one with lots of land) and then. Q. Defensive pacts are one of the most annoying things i've ever had to deal with in this mod. Hope that helps. . But there is one thing that I don't think is mentioned very often, which is. I have my current game set to where defensive pacts are off, but somehow characters can still create and join them. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. I usually play with Defensive pacts off but it seems like none of the biggest empires in my game ever collapse. I usually declared war on 3-7 medium strong targets with the extort tribute CB and then few more with holy war or through forcing a claim. So basically, defensive. If the subject of the pact attacks one of the members, others will join the war like allies. i'm not sure if there's a way to turn them off once you've started a game though. I want to trade with foreign realms. The defensive pacts are alliances formed by smaller rulers with the purpose of deterring larger realms from launching a military campaign against them. All Discussions. Threat is tedious to manage, and having to fight all of Europe when you want to conquer just a single province is annoying. but as soon as you press the play button the defensive pacts reform as your threat level doesn’t disappear overnight. THIS! Deactivating the Defensive Pacts Option in the Rules doesn't even disqualify for Ironman-Games #5 < > Showing 1-5 of 5 comments . Both on the battlefield and off. I haven't played the game in over 8 months (or any game for 8 months. Antipope war should mean the defender and their pact members get automatically excommunicated if. Defensive pacts can be. I play with pacts because I have no self control when it comes to taking territory and I believe I need some. Edit: Per the QA lead in this topic apparently neither turning off pacts or shattered retreats will disable achievements. The base game is horrible im sorry to say and ck2+ makes it so much more fun but it is also severely limited. when you start a game you can turn off defensive pacts in the game rules. Defensive pacts make so in every war the big players come knocking. Posted by u/Zecronas - 3 votes and 4 commentsThis is the first time I decided to actually try and finish a ME campaign, and it turns into a fucking CK2 defensive pact. Make pacts like normal alliances where the third parties receive a call to arms which they can decline based on opinions and traits. I usually play with Defensive pacts off but it seems like none of the biggest empires in my game ever collapse. 5 m² of space, this army would take up a square with a side length of ~11. A Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. Disabling defensive pacts does not disable achievements. With the introduction of threat and defensive pacts, however, such a move will simply render your early game hopeless now, as it will raise your threat to somewhere beyond the 20 percent, and with your big size allow all neighbouring realms sans the Caliph and Karling Kingdoms to gang up on you right away- needless to point out you will best. Started a 2. Turkic Conquerors, Major Epidemics, Mongol Invasion, Gender Equality and Raiding all have historic settings. Like shattered retreat and the council mechanics, I've found the initial outcry over defensive pacts way too excessive. Maybe I'm not doing enough to destabilize them but empires like the Umayyad Caliphate in my 936 start seem unstoppable right now (maybe thats historically accurate, I don't know a lot about them). . No need to recompress your old save again. Crusader Kings is a historical grand strategy / RPG game series for PC, Mac, Linux, PlayStation 5 &…Business, Economics, and Finance. Defensive pacts can be. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. It made some sense, but having every count from Iceland to Persia fighting you every time you take a province gets old quite fast. Maybe I'm not doing enough to destabilize them but empires like the Umayyad Caliphate in my 936 start seem unstoppable right now (maybe thats historically accurate, I don't know a lot about them). If a defensive pact has formed against me and I save and reload the game, my threat is still high but the pact members drop out one by one until the pact is disbanded. ck2 was already really easy, it was just convoluted for new players. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. Defensive pacts can be. A Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. I've always had defensive pacts turned off because when I first played the game, I kept getting destroyed by them and I already didn't know what I was doing so I turned them off. Next game though, that mechanic is being turned off in the rules. This way there will still be a challenge, if your realm grows to fast, but you won’t be at war with India when you invade a county in France. God bless the lvl 5 skaven. It also disables achievements I think so if you don't mind that, feel free to turn it off and blob like your life depends on it. :(Business, Economics, and Finance. Defensive pacts can be. #1. So is it more fun to play with pacts on so larger. Crypto Especially with CK2 limiting formal alliances to those with marriage ties only, it's a fine idea to stop/slow continuous invasions. 126 votes, 33 comments. Hi! I've played CKII on and off for a few years, and just started playing it again for the first time in about five or six months I reckon. Enables raiding. This is a full conversion Tolkien mod for Crusader Kings 2 which will feature bookmarks throughout the Third Age. Business, Economics, and Finance. A Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. I'm playing as Byzantium right now trying to form the Roman. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. would also help with some random huge nomad joining against your war and moving their deathstack all the way across. At that point, world conquest is just a case of moving troops around. This is of course an entirely unreasonable formation chosen solely for density, I. Monks and Mystics also has a chancellor job that increases. I usually play with Defensive pacts off but it seems like none of the biggest empires in my game ever collapse. 419K subscribers in the CrusaderKings community. And becoming the Suzerain of the Papacy is great - it's really. So is it more fun to play with pacts on so larger. Only City States and Minor Powers can be members of a defensive. While I’m here I’m also going to repeat the changes 2. crusademember • 4 yr. Jump to latest Follow Reply. Sometimes it gets down to two or three rulers. NDiplomacy. If the subject of the pact attacks one of the members, others will join the war like allies. Shattered retreat on. Here is an example. If the subject of the pact attacks one of the members, others will join the war like allies. So is it more fun to play with pacts on so larger. A few things you can do. All you have to do is have a child. It is one of the biggest hurdle to quick expansion and you can turn it off. Defensive Pacts were meant to fight blobbing. They’ll just create bordergore, too many cadet branches, and appropriate the Hapsburgs job. Is there any particular way to reduce the time they are in existence? Or is it just a case of waiting it out until targets leave?A Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. CryptoConsilium - Defining a Strategy. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. Phantom-Fireworks • 4 yr. So, the game rules section is at the top of the save file, but the only rules that appear are the ones you changed at the start. Defensive pacts dissolve quickly, and they’re only annoying over 50%, which I don’t get too often. I usually play with Defensive pacts off but it seems like none of the biggest empires in my game ever collapse. Holy Wars by default should remove at least your religion group from the pact. Defensive pacts can be. And here's me always playing as a count and not getting much done for the first 100 years. Open your save file and use CTRL+F to find defensive pacts rule. No need to recompress your old save again. Next game though, that mechanic is being turned off in the rules. If the subject of the pact attacks one of the members, others will join the war like allies. If the subject of the pact attacks one of the members, others will join the war like allies. Featured. CK2+. crusademember • 4 yr. Business, Economics, and Finance. THIS! Deactivating the Defensive Pacts Option in the Rules doesn't even disqualify for Ironman-Games #5 < > Showing 1-5 of 5 comments . GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. Same thing with Mongol invasion, Black Death, vassal republics etc. CryptoEspecially with CK2 limiting formal alliances to those with marriage ties only, it's a fine idea to stop/slow continuous invasions. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. don't know which specific type of event troops the. Alliances and non-aggression pacts are the two most common forms of pacts between rulers. . Defensive pacts can be. Defensive pacts are caused by your threat level, whether it be from conquering a nation or inheriting it. My impression is that they don't do a whole lot. Business, Economics, and Finance. Thanks :) comments sorted by Best Top New Controversial Q&A Add a Comment. Overstepping your boundaries in EU4 can mean a thorough dismantling of yor country as an example, but in CK2 you need only wait - that means it bogs down your game without bringing any excitement. Game Rules change mid-game? I'm playing a CK2+ game as the Seljuk Dynasty right now. So is it more fun to play with pacts on so larger. - Added trigger 'leader_traits' (number of) - Reactivated the on_action 'on_focus_pulse' - Disease effects are now customizable through script per disease - Silk Road modifier icon can now be set in the text file - Added define AUTOMATICALLY_ACCEPTS_COALITION_CALLS to determine if defensive pacts. You can also hear me die. And then it was time to grapple with a new concept to me, having previously only encountered gavelkind and primogeniture: ~elective. Rebellion leaders don’t join defensive pacts. A Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. Press J to jump to the feed. Alliances and non-aggression pacts are the two most common forms of pacts between rulers. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. I don't know how to move forward due to defensive pacts. Marriages by default should be a non-aggression pact, but during the negations you could ask for an alliance, perhaps in exchange for a hook over you or because you have a hook on them. Open your save file and use CTRL+F to find defensive pacts rule. Doomdark mentioned in a dev diary it was one of the worst features they added to the game, and said he turned it off:. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. I don't know how to move forward due to defensive pacts. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. They will never sign one with you, but they always sign like 2 with the strongest AIs. Defensive Pacts: On. There are some downsides to modding and using mods though:. Business, Economics, and Finance. I usually declared war on 3-7 medium strong targets with the extort tribute CB and then few more with holy war or through forcing a claim. #2 StarThrone Feb 28, 2021 @ 11:28am Personnally, i never saw a big empire entirely collapse (excluding those created by an invasion of mongols, aztecs or. ago Truthsayer I used to keep them on, but then I saw the error of my. If it's not there already, add: defensive_pacts="off" The game is often much more interesting and sometimes harder with pacts turned off, because the defensive pacts prevent the AI from quickly building massive empires. I just forgot about them and never turned them back on. By right clicking on any rulers’ portrait, you can access the option to form a pact. Many interactions show approximate AI reasoning in tooltips: Each reason is shown with a number of - of +. See full list on ck2. ago. Members. . Reply reply Awsomecheeseman • It’s like balancing on a speed boat on a lake of gasoline juggling Molotov Cocktails. A Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. If the subject of the pact attacks one of the members, others will join the war like allies. Maybe I'm not doing enough to destabilize them but empires like the Umayyad Caliphate in my 936 start seem unstoppable right now (maybe thats historically accurate, I don't know a lot about them). I've looked it up on the wiki and experienced it in-game and I believe that I understand it pretty well, but I find the strategies listed in the wiki lacking. I looked in the wiki and I couldn't find anything about it. Business, Economics, and Finance. Defensive pacts can be. All defensive pacts actually do is slow you down if you're fighting people who can actually put up a decent resistance. Defensive pacts can be. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. Do defensive pacts still disband on the target's death? On some older version, when I was still playing with the pacts on, I could declare wars on day one of a new king without calling the pact into the war. In CK2, gaining a powerful alliance was very satisfying because you typically had to strategize how to make them like you. The leader of a league is the one that invites people in. Crusader Kings II > General Discussions > Topic Details. If the leader of a war is captured, warscore becomes 100% in his enemy's favour. Also you can check out the $5/month subscription on Steam for CK2 if you want to see what it's like with all DLC's. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. If the subject of the pact attacks one of the members, others will join the war like allies. Have fun facing almost all of Europe trying to get land from a shoddy Karling count. The higher the threat of the attacker the lower the opinion threshold for the ai. Aggressive vassal AI makes it hard to limit your vassal's growth. If the subject of the pact attacks one of the members, others will join the war like allies. A Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. I've always had defensive pacts turned off because when I first played the game, I kept getting destroyed by them and I already didn't know what I was doing so I turned them off. Not that getting defensive pacts are anything worth striving for. A Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. I'm playing as Byzantium right now trying to form the Roman. If you attack someone, yourself or as an ally of someone else, your defensive pacts, and those of your fellow aggressors, are irrelevant. Threat levels often get quite high, depending on the size of the land you gained. Siege of Constantinople (1453) in CK2 terms. Defensive pacts can be. Defensive pacts: off - While I like the abstract idea of defensive coalitions and they do have some historical basis (as far as I know), I feel that they flat out don't work with CK2's war system. 5. If the subject of the pact attacks one of the members, others will join the war like allies. 6 (Reapers Due), over 4 years after CK2 was released. So is it more fun to play with pacts on so larger. Maybe I'm not doing enough to destabilize them but empires like the Umayyad Caliphate in my 936 start seem unstoppable right now (maybe thats historically accurate, I don't know a lot about them). Also, because your ally was the primary aggressor, only then can choose when to end the war. CK2+. A Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. the pacts should be turned off because otherwise the AI will not be able to grow as large. This way there will still be a challenge, if your realm grows to fast, but you won't. If the subject of the pact attacks one of the members, others will join the war like allies. A Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. Thassar Sep 13, 2017 @ 1:10pm. Just hit 100% warscore before the defensive pact has time to mobilise, and it isn't an issue. Phantom-Fireworks • 4 yr. . Latest. DEFENSIVE_PACT_SIZE_RATIO = 1. I tried googling it but to no avail. I know in my last full run I spent last 200 years of the game not declaring any wars myself (and still ~tripled my realm size afterwards thanks to vassals) because of said fucking defensive pacts and how bothersome it is to deal with them. Not that they wouldn’t do that in CK2. then simply use the create_alliance effect/command with that saved scope as the target. #4. P. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. 37 votes, 20 comments. If the subject of the pact attacks one of the members, others will join the war like allies. I like it more to be honest, its actually better since the "indifferent" threat level is now 15% instead of 5%, and not every single realm joins in a defensive pact. Maybe I'm not doing enough to destabilize them but empires like the Umayyad Caliphate in my 936 start seem unstoppable right now (maybe thats historically accurate, I don't know a lot about them). A Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. In my current campaign my clan skyre is fighting off endless waves of empire troops, lizardmen, high elves and knights. Defensive pacts can be. I am "Jalayirid" in the west. If you haven't saved your old game in 2. In EU4 aggressive expansion is a different value that each nation has with you, unlike in CK2, where your threat is yours. Paradox Forum. May 21, 2016. Game rules are at the very top of the save file, so copy the rules you want and paste it over the rules of the other file. placing it in line with sunset invasion for practicality. Jump to latest Follow Reply. Mod to have non-aggression pacts in ck3. I second this. If the subject of the pact attacks one of the members, others will join the war like allies. If the subject of the pact attacks one of the members, others will join the war like allies. It says I have 50% for claiming Norway, 50% for Damascus, and 50% for an African duchy. Ruler Designer Unlocked. Forum list Trending. Once you get there you're basically one step away from world conquest. Mostly they seem to reduce the amount of War Score either side gets from battles. Not just possible, but actually pretty easy. And yet. A Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. Now I’m working on CK2 for the first time (besides a very brief stint pre-release!) and am charged with making sure new stuff fits together well and is fun. 5 3 comments Add a Comment. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews. Francia hasn't formed HRE and Karl has Middle and West Francia only. Jump to latest Follow Reply. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. So is it more fun to play with pacts on so larger. Author of the mod Dark Ages for Crusader Kings 2 - More than 600 new events help to create more interesting and diverse stories experienced by the player, giving further options and objectives while playing the game. I'm playing as Byzantium right now trying to form the Roman. I am not sure turning off defensive pacts is a minor feature in CK2. I remember playing my best playthrough, I got pretty massive and really had an opportunity to conquer the entire world, if only I had more time…The Attacker controls all their holdings, for Independence, Free Tributary, and Overthrow Ruler wars. The most powerful tool for this is arranged. Crusader Kings is a historical grand strategy / RPG video game series for PC, Mac, Linux… No Defensive Pacts. A Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. Click and drag to zoom in. So I don’t mind dealing with them or waiting for them to dissolve. Look for the "game_rules=" section near the beginning of the file and there will be a list of rules that are changed from the defaults. 5 km. Paradox Forum. Rich Childhood. Unlike in eu4 where they have a limit to where they can go due to borders, in ckii they can retreat to anywhere making it impossible to hunt them down. His succession law is gavelkind. I've always had defensive pacts turned off because when I first played the game, I kept getting destroyed by them and I already didn't know what I was doing so I turned them off. Do you guys keep defensive pacts on or off? 25 comments 93% Upvoted Sort by: best level 1 · 3 yr. A Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. except that it's weird and it doesn't work all the time, and apparently. Maybe I'm not doing enough to destabilize them but empires like the Umayyad Caliphate in my 936 start seem unstoppable right now (maybe thats historically accurate, I don't know a lot about them). NDiplomacy. For me, the time it takes for a defensive pact to tick down serves as that historical barrier. A Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. It says I have 50% for claiming Norway, 50% for Damascus, and 50% for an African duchy. Defensive pacts can be. Defensive pacts can be. I want to be able to trade titles if i have de jure counties of theirs and they have de jure holdings of mine. This guide was originally published on Paradox forums under the title Sic Itur ad Astra, an extended SPQR guide and has been adapted for the wiki. . Defensive pacts can be. So is it more fun to play with pacts on so larger. CK2 has a lot more content with them. { defensive_pacts="off" } In case you're wondering about other rules, you can do what I did: start a new game with disabled (non-default) rules, save it without compression. ago. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. The option will be greyed out unless you have a valid reason to petition for diplomacy. I just forgot about them and never turned them back on. So is it more fun to play with pacts on so larger. If you don't use Ironman for your current game, you can open the console by typing any of the following: On German/Nordic keyboards, this is ⇧Shift + 3 This may also be the combo of left shift and the §| key to the left of the number 1 on the number row. However, variety is the spice of life, and after 11 Crusader Kings II expansions things are not as clear-cut anymore. [deleted] • 6 yr. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. Captured close relatives of the war leader also affect the war score by 5%, while the current heir counts for 50%. Now I'm wondering if they would make the game more fun. It does not try to give the fastest way to get SPQR, otherwise we wouldn't be using Defensive Pacts at all. All this unrealistic Proto-UN defensive pact garbage is just disgustingly crippling. 1 Holy Fury 1. Hi! I've played CKII on and off for a few years, and just started playing it again for the first time in about five or six months I reckon. Crusader Kings is a historical grand strategy / RPG game series for PC, Mac, Linux, PlayStation 5 & Xbox Series X|S developed & published by Paradox Development Studio. His succession law is. The best compromise should be to disallow defensive pacts from firing for certain wars. #2 StarThrone Feb 28, 2021 @ 11:28am Personnally, i never saw a big empire entirely collapse (excluding those created by an invasion of mongols, aztecs or vikings). If the subject of the pact attacks one of the members, others will join the war like allies. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. If the subject of the pact attacks one of the members, others will join the war like allies. Alliances are much too easy to acquire in CK3. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. Can also turn off defensive pacts to make it much faster (like from 1 county to world conquest in about 200 years). All defensive pacts actually do is slow you down if you're fighting people who can actually put up a decent resistance. Crusader Kings II > General Discussions > Topic Details. If the subject of the pact attacks one of the members, others will join the war like allies. Menu. Ruler Designer Unlocked. Off. Put the edited game into your save games. I play with pacts because I have no self control when it comes to taking territory and I believe I need some. I played a ton of Eu4 before CK and in that game you have to deal with Aggressive Expansion and Coalitions, which is harsher imo. Defensive pacts can be. . So is it more fun to play with pacts on so larger. 393K subscribers in the CrusaderKings community. However, rulers don't create defensive pacts the exact moment you gain 50% threat level. Holy Wars by default should remove at least your religion group from the pact. Business, Economics, and Finance. Then also save the game you're changing uncompressed, copy the old game to a new folder just in case as backup, and open up both the files in WordPad or your preferred text editor. The design is simply bad, and I play with it toggled off. But there is one thing that I don't think is mentioned very often, which is probably why defensive pacts were introduced in the first place. Jump to latest Follow Reply. If the subject of the pact attacks one of the members, others will join the war like allies. The enemy will just run your men down for months until you have nothing. I read the 3 volume A History of the Eastern Roman Empire by JB Bury and was inspired to do a CK 2 campaign as Byzantium so. tolgapacaci • Bastard • 2 yr. Don’t get me wrong, I love CK3 and all the innovation they brought to the franchise, but I miss a few things from CK2: Coronation/Baptism: Although it didn’t possess a great modifier, I thought was cool to think of it. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. Per page: 15 30 50. So is it more fun to play with pacts on so larger. Defensive pacts can be. Posted by u/Camilli130693 - 1 vote and 1 commentI forgot to turn off defensive pacts in the game rules in my current game, but I noticed it too late and I am already too deep in my campaign. Beating defensive pacts. Defensive pacts can be. By winning the war, the Defensive pact disbands for a 1-2 days, and in that time you could declare against the byzantines. Personally I much preferred when CK2 moved to the "Automatic non-aggression pact on marriage, defensive/military alliance to be potentially negotiated at a later date" model. As Basil, if I started out by reclaiming Sicily and Northern Africa, I'd face a 90% defensive pact in no time. Maybe I'm not doing enough to destabilize them but empires like the Umayyad Caliphate in my 936 start seem unstoppable right now (maybe thats historically accurate, I don't know a lot about them). Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. Fast siege down the target and kill any nearby defender armies. still low on threat so you can not call/join defensive pact. I know they can be turned off but then there's literally no obstacle to endless expansion EU4: Social Mobility Stellaris: In the grim darkness of the far future there are only Hegemonic Imperialists. A Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. Crusader Kings is not necessarily supposed to be hard, it's a game of roleplaying. 05 -- 0. Yeah i can do that. Oh you mean attack despite the pact. Crusader Kings II. Latest. Here are the best CK2 mods, in no particular order: After The End Fan Fork. Been playing with Defensive Pacts on (by accident) today and I was wondering how other felt about them currently. Gender Equality: Default. I am not sure about defensive pacts at least with how they were in CK2, but non-aggression pacts should be a thing. Problem is, it fails to innovate while at the same time drops off the cool features ck2 had.